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Tools Programmer At Bethesda Game Studios - Montreal

Location: Montréal, Quebec

Job Description

Bethesda Game Studios is looking for talented Tools Programmers to join our growing team. The Tools Programmer will work closely with artists, lead programmers, designers and producers to design, implements and maintain project development tools

Responsibilities:

  • Work directly on content authoring tools used by the development team
  • Work closely with the leads and other engineers to plan and build new tools and technology features
  • Monitor performance and memory usage and plan and execute performance and memory optimizations
  • Develop other game, editor, tools or infrastructure features as required
  • Work well with other engineers, designers, artists and IT personnel
Requirements:
  • Bachelor’s degree in Computer Science or equivalent
  • 3+ years game industry programming experience
  • Excellent knowledge of C++ and C#
  • Experience with game engine content tools and pipeline
  • Knowledge of the following is a plus: WCF, WPF, QT, LUA, Python, ActionScript
  • Excellent systems design experience
  • Experience with multithreaded, real-time systems
  • Experience balancing performance and maintainability
  • Excellent organization and time management skills
  • Ability to write clear, maintainable, portable code
  • Development experience in the games industry a plus
  • Development experience on game consoles (Xbox360/PS3/Xbox One/PS4) a plus
  • Ability to contribute innovative and original ideas towards all aspects of game production and development
  • Strong communication and organizational skills
  • Must work well under pressure and handle multiple tasks
  • Passion for making GREAT games
  • Experience playing previous Bethesda Games Studios games