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Junior Product Manager At Autodesk

Location: Toronto, Ontario

Job Description

Junior Product Manager

Junior Product Manager
Location: Toronto- Canada
Job ID: 18WD29362

Position Overview
Are you ready to join one of the biggest content creation software production teams in the world? Autodesk is looking for a Junior Product Manager to join us focusing on engaging with our vibrant community. You will be an individual that can loves social media and wants to represent our customers. You will be driven for excellence and pushing the design of industry leading software packages that consistently are used in the biggest and best video games, feature films and animation productions around the globe.

Are you an individual that knows the difference between SEO and social media, how to engage a community and fight off trolls, and how to define what is an urgent opportunity vs just a bunch of internet noise? Do you know how to listen to customers and clearly describe their needs in easily understood workflows? Do you have a deep understanding of modeling, animation and more? Have you helped ship multiple AAA titles and/or feature films and can speak for the industry? We are looking for you to help guide these pursuits in a cutting edge environment.

Candidates for the Junior Product Manager role must demonstrate a deep understanding of digital content creation as well as how to engage with social media most effectively. Significant game development and feature film experience is essential, and working well with various clients simultaneous is expected.

Market Analysis
  • With the help of customer analytics, you will identify opportunities and define urgent and pervasive product requirements for targeted market segments
  • Identify customer needs as they pertain to product definition and delivery related to areas of business focus identified by our Business Strategy
  • Coordinate with product support, key accounts, and industry leaders to identify market needs and articulate customer feedback to product teams
  • Identify competitive offerings and assess their strengths and weaknesses
  • Directly engage with our communities on a variety of platforms to guide the voice and conversations

Leadership, Vision, Roadmaps
  • Define technological workflows and contribute to the roadmap for major content creation tools and pipelines—in collaboration with the development team and central partners
  • Comfortable working with a diverse group of designers and product managers
  • Participate in team strategic and operational planning
  • Keep aware of global industry trends in content production and technology for major entertainment forms (e.g., video games, film, animation, etc.) and present to appropriate stakeholders on a regular, recurring basis
  • Maintain close relationships with production artists and engineers, to understand their needs, challenges and frustration to help drive optimal acceptance of designs

  • Tell the story of Maya, 3ds Max and the entertainment DCC ecosystem while differentiating products from competitive offerings
  • Manage expectations with internal stakeholders and customers
  • Inform key product stakeholders including company leadership of current and emerging market trends and representative customer feedback
  • Identify, create, maintain, and leverage key relationships in target industries to enhance product awareness and adoption
  • Connect with key industry thought leaders, including industry specialists, research analysts, press, and other influential parties

Minimum Qualifications
  • 5+ years of experience in software industry or an adjacent role (for ex: UX, Project Management, QA, or product development)
  • Have a strong track record of experience working with Maya, 3ds Max or other Autodesk products
  • Excellent spoken and written communication skills with an ability to state things simply and persuasively for a variety of audiences - internal, external, business and technical
  • Excellent presentation skills and ease in speaking in front of large groups
  • Ability to communicate well to both technical and non-technical audiences
  • Highly motivated, disciplined and self-directed with a commitment to excellence
  • Exceptional planning, facilitation, dependency management, risk management & analysis skills
  • Ability to execute and manage performance and expectations within a cross-functional, matrix management environment
  • Preference for collaborative work within an agile practice as a member of a multi-discipline team

Preferred Qualifications
  • Familiarity with Scrum/Agile/ Lean Startup methodologies. Experience working in a rapid prototyping environment
  • BS Degree in Computer Science, IT, Business Management or equivalent
  • Strong understanding of game development frameworks and methodologies
  • Strong understanding of feature film development and pipelines
  • Experience working on a team of 10-20 artists, engineers, and/or technical artists
  • Ability to foster a strong community with an emphasis on high performance and guaranteed delivery
  • Ability to adapt to changing pace and strategic decisions
  • A strong background using Maya and tools in production
  • A strong grasp of competitor’s products, their strengths, weaknesses and target markets
  • Autodesk is proud to be an equal opportunity employer and considers all qualified applicants without regard to race, gender, disability, veteran status or other protected category

About Autodesk
With Autodesk software, you have the power to Make Anything. The future of making is here, bringing with it radical changes in the way things are designed, made, and used. It's disrupting every industry: architecture, engineering, and construction; manufacturing; and media and entertainment. With the right knowledge and tools, this disruption is your opportunity. Our software is used by everyone - from design professionals, engineers and architects to digital scientists, students and hobbyists. We constantly explore new ways to integrate all dimensions of diversity across our employees, customers, partners, and communities. Our ultimate goal is to expand opportunities for anyone to imagine, design, and make a better world.

At Autodesk, we're building a diverse workplace and an inclusive culture to give more people the chance to imagine, design, and make a better world.